would a build of 1 elementalist and 1 monk work? 1 e/r with serpent quickenes to keep obsidian flesh all the time and sliver armor for dmg? it would be easy to avoid their interrupt by using ward of stability. and the monk with protective spirit and spirit bond?
Hehe yeah the Scar Eater is a ridiculously easy kill with this build... plus you can kill off a few more random enemies afterwards and steal there loot too
Sunreach is extremely awkward though. For some reason Sliver Armour automatically targets the nearest Wallow... so that screws it up a bit. Sometimes it targets a warden from another group. Sometimes it just doesn't seem to be doing enough damage.
Hehe yeah the Scar Eater is a ridiculously easy kill with this build... plus you can kill off a few more random enemies afterwards and steal there loot too
Sunreach is extremely awkward though. For some reason Sliver Armour automatically targets the nearest Wallow... so that screws it up a bit. Sometimes it targets a warden from another group. Sometimes it just doesn't seem to be doing enough damage.
How does Sliver armour actually pick its target?
Aslong as you pull the assasin boss group as seen in the video you'll be getting hit enough that even if wallows get targeted they'll drop fast just make sure rust is on sunreach so when he uses signet he'll be taking way more damage for longer. Also if you try to enter from the side closest to him it will be alot harder to get enough attacks.I actaualy find the sin hard to kill cause unless it targets him when he enters into range the initial time i find it won't at all.
For some reason Sliver Armour automatically targets the nearest Wallow...
I found that by not running directly at sunreach and instead letting the mob come to you, sliver armour usually targets the boss and the wallows get body-blocked by the other wardens. It doesn't always work, but DP up to 40% doesn't really matter and you can just run in again with the wallows dead.
The nearby shrine also has a +1 earth magic blessing, not really necessary but a nice coincidence.
i've had the same problem with the wallows also dying first then the remainder going to sunreach...=(. but like insightful said dp doesn't really matter at all. btw i don't have an assassin, instead using an ele with shadow refuge and dash =).